Re: scrapping Large numbers of resourses problem
I should add that I and bearclaw have discussed this issue and I don't know why its doing that. It's not a mod issue, and doesn't have anything to do with the data files. I've tested it myself and can confirm that the resources dissapear when the turn is run. It doesn't seem to affect smaller facilities, which is why we think it has to do with the game being unable to properly process too large a number.
[ April 06, 2004, 19:51: Message edited by: Shadowstar ]
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