Re: ReDesign Mod
This is a good idea too! It will be the "combat support Version" of the design. In order to better know your idea, can you tell me about what combat role you think to give this "mobile refillable planet"? Very interesting to give the hull a unit launch ability!
Would you use it to replenish fighter squadrons from the combat carrier fleets for example?
The idea of my "seeder free colony" is not combat, but expand one races colonies, because of that the 90% or so cargo comps requirement.
As you see idea exchanging may enrich the way all us can play SE4!
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