
April 9th, 2004, 09:51 AM
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Corporal
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Join Date: Feb 2004
Location: Canada
Posts: 170
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Re: Star Trek, Quadrants of Conflict
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Originally posted by lord evil:
Hi all!
First: Both the delta and gamma quadrant are connected to the rest of the galaxy by only one system, so it produces the islated effects for the borg and the kazon or the dominion in gamma. We should impair opening of warppoints from these locations until the races have developed warppoint technology IV or more to display the far reach of these regions ( 10.000 lightyears for the delta quadrant).
Second: there is much space for everybody… even the minor races will have a good deal of management to get started in such a great quadrant.
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Good Points Both are good, I dont mind playing on either ! I agree with the warp point technology, heck I dont even mind if the tech was disabled to begin with In Trek you couldnt just 'warp' past Chintoka to get to Cardassia Prime, no you had to go in and take out those platforms!
Quote:
Originally posted by lord evil:
Third: If we could rp the minor races correspondingly to the series, well this would make a quite interesting session. But this needs an admin who is closely monitoring the ai races. Therefore he must assign them to “shadow” players to get control over themand setting them to computer player and complete AI on! Which makes it really hard not to “cheat” in any way.
I use to play 2 games where I just made this setting and it runs well. One must trust of course the admin( even more if he is also player) that he do not use the “power” he has over the minor races to topple the game.
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All sounds fine with me, although i'm less concerned about hte minors, BUT, if someone is willing to do it that does sound really cool
Quote:
Originally posted by lord evil:
I also like to know how important intel is? This is a difficult point. While the borg for example do not use intel alltogether, nealry all other races do. But I think the system in SEIV to simulate intel do not fit any proper use. It´s only who gets first the most point and when does these points stack over the enemy points. So I must say I would be not really disappointed if we shun intel from the game.
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I have a rather innovative idea, (i hope) what about house rules for intel? Someone would divy up the intel progects that are available to each race, ie Cardassians would have total access to Sabatoge, Founders would have Crew Insurrection, Feds would only have Counter Intel up to a certain point, see where i'm going? Could be fun?
Quote:
Originally posted by lord evil:
Sarting racial points I think shall be 3000 with 5 planets good conditions and medium severity with 100000 ressources.
AI should be medium difficulty and medium boni.
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I dont really have an opinion on this one way or the other just want to know what the points will be so I can see what I like (Assuming we get to customize it!)
Quote:
Originally posted by lord evil:
So that are my opinions!
Ralf
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So does that mean your taking the Orions?
[ April 09, 2004, 08:53: Message edited by: BlackRose ]
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