Re: Star Trek,  Quadrants of Conflict
			 
             
			
		
		
		
		I'm getting a bit confused here...with all these settings, are they going to be turned off in the game setup so we don;t have to worry about "accidentally" using/doing/researching one?  
 
I mean, that's a lot of intel limitations, but unless it's turned off in the game setup, I can *totally* see myself not rememreing them. I'm in a number of games, and, well, I don't have a superb memory... 
 
Also, I'd like to question the utility of setting artifical limitations on what empires can do with intel. I myself don;t use it much if at all, but, well, it;s hard to think of a good reason why the klingsons are liited to counter-intel 2 while other s can go higher...after all, you can;t force people to role-play and, well, there should be some sense of "what if," no? 
 
just my $.02 
 
thanks,  
 
Alarik  
 
(and I remain a belevier in having someone make a quickie map up so we don;t all have the "ancient race" trait...it's really easy to make a map with the game, then save it, and then very slightly modify it to change system names and place players and delete a few warp points to get the borg and 8472 to fight, etc...) 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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