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Old April 29th, 2004, 04:35 AM
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Default Re: Rated Game Proposal

I think Spoon and Electrum have a good idea. Let's leave it up to the Commanders.

So far we have:

Turn Times: 48 hours till turn 15 (then 72 hours)
Map: Large (to be set up fairly by an approved non-player dividing teams across the map)
Type: To be decided
Racial restrictions: 2,000 points; 1 good starting planet; Low tech cost; No trait will be lowered to show "non-existant"; No Religious
Game restrictions: No mines; No intel; All players on a team must take the same colony type but a DIFFERENT atmosphere; surrender/gifts/trades/(etc.) allowed

Currently in question are atmospheres and tech cost.

As others, I will agree with what my commander prefers.

Yes, I know the setup of this game is taking a while but it is entirely possible, as in a 2 x 2 team game, that one team will finish in places 1 - 4 and the other will finish in places 5- 8...meaning quite a few points for the persons on the top and bottom.

This ISN'T a game where you made a treaty with a person halfway through the game and can dispose of them if they fall way behind...this is a game of what people believe to be the best (available) players in the Ratings system and will (most likely) combine the ability of each as a single player with their ability to contribute to the goal of the whole team.

So, Asmala and RexTorres...what are your thoughts on settings?
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