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Old April 19th, 2004, 04:45 PM
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Default Re: Way to amp the enemy AI

Quote:
Originally posted by Yef:

4- No mothballing. The tactic of building a mighty fleet during peace time, and mothballing it on top of a planet with ship and fleet training facilities so they are fully trained 13 months after mobilization, is way too unbalancing in the player's favor. Whatever you build, you should pay the maintenance for.
IMHO, I think your mothballing rule is perfectly reasonable, you should be able to afford the military you intend to have. But I just wanted to point out, that mothballed ships gain no experience from training facilities, and lose all experience thay had when mothballed. So the exploit you're avoiding isn't there.

I don't often use training facilities against the AI, unless I want to steamroll over the AI because I find that amusing as well. I do park fleets at warp points, and rotate out ships as the gain 3-5% experience. That's enough of an exploit, as the AI just doesn't do that.
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