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Old June 13th, 2004, 01:25 AM

JLS JLS is offline
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Default Re: AI Gurus: Facility Construction

Originally posted by psimancer:
a 2 question bit of fun

Quote:
1. 15 searches and no specifics on modding the ai facilities file specifically ehat the heck are these states and how are they determined
A long post with explanation with possible applications of AI State strategic modes can be done and has been done; however, it may be best - if you have any specific questions we would be happy to address them.

= = = = =

My 2 Cents for your 2 bits

In regards to Facilities: There are a few AI state approaches; However, it may be best to leave this to the default - as it will best cover all contingencies.

You can certainly have fun with AI States in the Research files

- - -
Vehicle Construction:

If the AI’s Design File is set up with ascending Ship displacements (or not, as in stock se4) And specifically called from the Vehicle Construction under (ONE) Name = ATTACK Then the way the Xiati AI files in the latest TDM is the absolute best review for you, Mephisto’s file ensures a Great AI economy and is able to churn the Combat ships out in any mode.
Consider this, with stock se4 - if left to the sole device for the AI to defend itself, when in an AI Defensive State - then it would wait a long time in the late game when the AI must build the latest design displacement and that could be huge and time consuming for any Player, although the v1.91 se4 AI (planet construction yard bonus) will expedite this construction, proportional to its AI bonus that was set at the onset of your game and TDM has its AI use this to its fullest advantage…


With respect to the AI design and AI State Construction in Proportions. PvKs doctrine and teachings to me - was a micro managed approach for the AI, that would use designs of varying displacements. PvK’s philosophy is such: that the AI can make a great many of the smaller displaced ships and {soon}, with combined large and followed then by even a larger displacement - to oust any Player from that AI contested System {{ASAP}} - when that AI is forced into a Short Term that very well may carry that AI into the long term AI State Defensive strategic Mode.

Both above V-Construction approaches, as with many others - are needed and it will depend on the MODS structure and its doctrines and/or whether a designs stays to stock se4 perimeters and then makes the best of all situations as TDM does accomplish - when playing with stock se4.

- - -


Quote:
2 what is the facilities line needed to get a ai to make monolith facilities a standard facilitie in se4 gold 190 (my first burning questionhehe)
When a high level of Stellar Manipulation is achieved by the AI and if that AI decides, that the monolith facilities Resources will yield the best for what was required in its specific Resource Generation call - that AI will build a Monolith facility.

However, it may be best to reach a higher level of research in (extraction) FIRST within your AI's research file - as this will save the AI time and expense to build a much needed Resource facility, would you not agree?

[ June 13, 2004, 02:10: Message edited by: JLS ]
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