
January 2nd, 2003, 01:04 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: grit-tech
Quote:
actually its cheaper. there are a few instances where the second level of an item provides full space efficiency, and the third level reduces cost. I can make it more consistant by making the second instance less space efficient, and make the costs consistant across the board.
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Try to avoid increasing the size of a more advanced Version of a comp whenever possible. It forces people to have to redsign the ship when hitting the Upgrade button. Smaller ships are fine, as you can just add another armor or something.
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