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Old August 25th, 2001, 03:51 PM
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Default Re: Boarding Parties

The only time I got boarding parties to work was with the following scenario: normal attack ship, two boarding parties in the 'must have' line, then the ship was armed with abp 1st and trac beams 2nd. Attack strat was optimal firing range but 2ndary was capture enemy ships. It only seemed to work when I went into tactical combat (never did see it happen in sim combat) and it almost seemed a 2ndary effect that they boarded at all, the ships would attack with apbs, trac in the ship and then IF the shields were down they would board....strange thing....never did see an actual 'boarding ship' board though....

Hope this sheds some light.....(I'm about as confused on this issue as anyone....that and the damn 'ship yard ship as a repair ship', never seen that work either, though I'm testing three AI's with it currently)...

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"And what the hell would you know about sanity?" demanded Beatrice. "There are depressed lemmings on the edge of cliffs who've got a better grasp on reality than you have. And more common sense."--Simon R. Green 'Deathstalker Rebellion'.

"We are all...the sum of our scars"....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

"Memory," the old man said softly, "is tricky. I have learned two things from it. One: That without meaningful memories, there is no life. Two: that we are desperate for our lives to make sense, to have meaning,--and at a great enough remove , all memory is malleable." -Michelle West 'Sea of Sorrows', SunSword book IV.
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We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.

Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..

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