
April 26th, 2004, 01:58 AM
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Lieutenant Colonel
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Join Date: Nov 2001
Location: Virginia
Posts: 1,311
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Re: I\'m feeling ambitious...
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Originally posted by Loser:
I dig number one. But they should all be the same race, Oxy-Rockers I think, with the same empire build-out, or very, very close to the same.
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You read my mind. Human oxy-rockers, definitely, perhaps even using the same shipset, but with the players sumitting their own Main and Racial pics.
Quote:
Originally posted by Loser:
You need not fill all the facility slots on all the colonial worlds, leave that for later development.
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An excellent idea.
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Originally posted by Loser:
The old-homeworld should be absolutly badass: many, many Large Plats, Fighters, Troops, defensive Star Bases.
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Again, you read my mind.
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Originally posted by Loser:
And then all that's left is to make empire protraits of Kurita, Marik, Davion, Liao, and Steiner.
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That's up to the players.
Quote:
Originally posted by QuarianRex:
As far as the race setup goes I agree that all the races should be human dirivatives (a.k.a. Oxy/Rock) but the rest of the setup should be as diverse as 2000 will allow. Empires usually war/break-up due to their differences, not their similarities. Having a segment of the empire succede due to industial-level-genetic-engineering/reckless-manipulation-of-the-temporal-continuum/economically-unbalancing-reliance-upon-crystaline-technology/ultraorthodox-devotion-to-an-outdat ed-faith/the-emergence-of-the-mentally-gifted-next-stage-of-humanity is far more likely (and more interesting) scenario than a litteral war of the clones.
Granted, since this is the first generation seperation of humanity it may be prudent to have a max limit of one racial tech per race so it doesn't get goofy. This could be a very interesting game.
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Another excellent idea.
RE: MOAM Mod, the idea was to gather all the general mods into one package, with a seasoning of ideas from the more "comprehensive" mods like Proportions, P&N, and Star Trek. I just liked the idea of having all the major improvements and options available for basic SEIV available in one mod. But, as PvK noted, it's shaping up to be a Herculean task.
Keep the feedback coming, I'm moving closer to a decision...
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