Re: testing Devnull. solved.
I wanted ro create a map for DevNull Mod so I could find the ruins for a DevNull technology. Fyron explained the process for setting the ruin as devnull tech, and I used his advice.
Edit: Incidentally, this one attempt has shown me I do NOT want to create a map for a game using DevNull as strange things happen like storms turn to stars and warppoints turn to asteroids and the game freezes if you touch them.
[ April 26, 2004, 09:03: Message edited by: Randallw ]
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