quote:
Originally posted by raynor:
Thanks for the post, Alpha Kodiak. It sounds to me like a ship sent to resupply
won't engage in combat along the way.
Its not just ships controlled by ministers that have this "dancing around the warp point" problem. Any ship you send manually through the warp point rather than to the warp point will have this problem. They used to automatically attack when your course intercepted an enemy ship then this was changed in an early patch. The patch made a ship with a destionation sector other than the specific sector the enemy ship was in move around enemy ships rather than automatically attack them. This has wierd results when enemy ships are visible at warp points. If there is a path around that ship even if its 4 or 5 systems out of the way your ship will take that route instead if a visible enemy ship is blocking the closer warp point path. I believe this is just a case of one fix causing other problems. Now that there is an accept or reject attack dialogue maybe this should be changed back to not have ships avoid enemy ships in its path.