Re: My research mods.
Well, Combat Support is further down the list because I was mainly planning on having the AI research Point Defense earlier w/the discovery of Military Science. I didn't do anything w/Combat Support at all in any of the mods.
As for explosives, I placed it up on the list so it would have explosives 3 when it got to researching Mines.
I'll probably move Repair a bit further down the list, so long as it reaches lvl 3 before Base Construction 2 is researched. The AI doesn't build stations and/or ships with nothing but repair bays. It only adds them onto the Base Space Yards if there's room left.
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"What do -you- want?" "I'd like to live -just- long enough to be there when they cut off your head and stick it on a pike as a warning to the next ten generations that some favors come with too high a price. I would look up into your lifeless eyes and wave like this..." *waggle* "...can you and your associates arrange that for me, Mr. Morden?"
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...can you and your associates arrange that for me, Mr. Morden?
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