Re: Nerfed empires
A couple new ones.
How about an empire that doesn't refuel their ships? Scrap the resuply depot on the HW and scrap or park all the ships once they run out of supply. No fair using the QR or solar panels, although adding newly built ships with lots of resupply comps to the fleet would be ok.
A "Semi-Neutral" empire. An empire who's people can't bear to be far from home. Colony ships must always colonize the nearest available planet to them, and other ships can never go any farter then one system away from where they were built. This would be a very defensive race. You'd have problems attacking, especially if there were dead systems between you and who you want to attack.
A Hive empire. I tried to do this in the History 2 game, didn't work too well facing regular players though. All ships have to have a colony component. Even war ships. So you can't even build anything but straight colony ships till you research LC. And your big ships lose a lot of space.
[ April 29, 2004, 17:35: Message edited by: geoschmo ]
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