Re: War points and black holes
3 It seems more than a few people reduce the % chance of a blackhole appearing or eliminate it altogether same with odd warp points because the AI has a tough time dealing with them. Storm/nebular sectors can be useful to hide things in like secret bases, well at least early on in the game. I'm thinking about artficially creating a sun in one and then building a ring or sphere world around it to see if it's still hidden.
|