
May 7th, 2004, 09:47 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: True Solar Sails
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I like the solar sail idea as well, but you said earlier you'd eliminate supply usage from all other components. Are weapons and shields included? IOW, do we have unlimited ammo for weapons? IMO, weapons should not fire at all if you have no supplies.
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If you have 0 supplies, no weapons can fire, not even those that use 0 supplies.
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I would like to have a Ground based laser facilty. Using this would give a boost to the sail's movement. It would also allow it to work in systems with no stars You would still need a planet, so there would still need to be a star there except for special cases.
Hmmmm. Remote beamed supplies. Interesting.
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There is no way to do this in SE4.
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I could also see them operate in pairs. One could be destroyed to "Fold it up" and have it not have the movement or the defense penalty. Organic armor ability could then "Unfold" it.
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Organic armor only repairs components during combat or immediately afterwards. It does not do any other sort of repair.
[ May 07, 2004, 20:50: Message edited by: Imperator Fyron ]
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