Re: odd 1.30 observation
Guys, i have been using mephisto's mod in my latest game and the resource prob still exists but at a much reduced level and recovery from it is much quicker (i gave up on the stock 1.30 patch game after no recovery after 30 more turns). Here is some more observations from the 1.30 patch:
1. In the log display after a warp point is opened, the source is stated but not the destination.
2. In the face of defeat, the AI refuses to offer appeasement or even enter trading when offered, to avoid destruction, but will remain on a war footing until wiped out.
Any thoughts?
Kudo's to the Toron race in mephisto's mod pack, they have a very good strategy IWO building their infrastructure defence before building up a strong strike force (would still like to see the use of AI boarding or AI use of smart bombs on a planet, but these will come i suspect).
tic
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