Re: AI Colonization Techs
I currently have a game going using virtually stock v1.30 (about only mod was to raise the system limit) and high bonus with extra racial pts for the AIs. The drushocka are number 1 and it seems that they have recieved a second colony tech somehow (probably ruins) They have both gas and rock colonies. Now if my top of the line destroyers can hold back the battle cruiser and cruiser fleet that is coming at me.
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