
May 24th, 2004, 06:55 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Starfleet Battles Mod (SFB Mod)
Quote:
Are there any other weird restrictions?
|
There actually aren't any "weird" restrictions. 256 (2^8) and 65536 (2^16) are commonly used sizes of various programming language data structures. Depending on how exactly Aaron chose to store the data for a various object is what determines the seemingly weird limits. Resources stored/produced can use much larger numbers. So can population. The exact upper limits are unknown, but you probably won't ever reach them, unless you make your mod use really huge numbers for some bizarre reason.
Quote:
If you make research facilities give 1 RP, you're going to have some rather funky rounding errors. I'd recommend not going below 100
|
I'd second that.
[ May 24, 2004, 05:57: Message edited by: Imperator Fyron ]
|