Re: Starfleet Battles Mod (SFB Mod)
Ok...I have a small question on economics. I have considered simplifing things for the mod similiar to the Starfire mod...but I'm not sure yet. I was wondering how some modders have tackled this problem. Especially like how components and facilities get their 'cost'. What is a good baseline? I assume trying to make things comparable to stock SE4 is one way...but I don't know if really want to do that. I would really like to decrease the numbers in this mod...Yet I know it has been suggested that I don't take certain numbers under 100 due to the abilites modification on percentages...If you have any experience with SFB, I would love to hear input from you. Also any and all suggestions used...will recieve credit in the mod...
Thanks again,
Kana
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