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Old May 16th, 2004, 10:25 PM

JLS JLS is offline
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Default Re: AIC Mod in finite vs. infinite resource settings

I do not have a Version of 4.11 AIC handy; however the added (1 mt) extra planets and Asteroids may just be in my beta that I referenced in the earlier post.

Nevertheless, if you wish. Please start a v4.11 FINITE test game with a very large Galaxies or Centurion Ruin Map. Then select the Player from existing named {--System Test} then set low amount of AI Players then begin.
Within this test game you will see all Systems, with the (f4) Planets menu you should notice a more then fair amount of planets exceeding 400 kilo tons (25-30%) and with 50% of the Planets exceeding 300 Kilo Tons.
Asteroids should exceed 50% or above 400 kilo tons with many close to that 1 million ton mark of any one given resource.

All Home Worlds will start every Finite game with ONE million tons of each resource.

~TIP~ In any Finite game it may be wise not to have a cramped game and to consider setting the amount of Computer Players (one setting lower) then you normally would for that Quad size/System count

[ May 16, 2004, 22:06: Message edited by: JLS ]
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