Re: Stellar manip and movement in simultaneous game
In simultaneous movement Stellar Manipulation (sm) happens first in a movement impulse so if you don't move your ship it will close or open before anything else happens.
If you move before you open or create a planet the opening will happen first on the particular movement impulse.
You can have a warp closer close and THEN move to another spot - but it won't move to a warp point (wp) and close - even if it is sitting on wp and the sm button is activated as an option.
With a Matter Gravity Sphere (MGS), on the other hand, if the sm button is activated (when the ship is on a planet or asteroid belt) you can move and then create a planet.
Additionally you can have a warp opener move and then open.
The only restriction for sm in the middle of a turn is that you have to have a movement point left so you can't do these at the end of your movement.
The same rules apply for the other stellar sm components. So to destroy a star you can move off of a star and then back onto to it to destroy it.
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