quote:
Originally posted by DirectorTsaarx:
Why would they start asking at twice their enemy's score? I think the lowest setting for an AI to accept the surrender demand is 5x or 10x (i.e., they'll only surrender when the opponent is 5 to 10 times stronger). Maybe the setting for requesting a surrender should be higher, maybe around 10x or 11x...
I agree that it doesn't make sense. I'm wondering if I am reading the politics file incorrectly (didn't modify this part from the default). It has a score percent of 50 for sending a demand surrender message. As I understand it, that means it should send the message if the score of the target is 50% of the senders score. Before I change it, I wanted to see if someone could enlighten me on what is going on.