View Single Post
  #2  
Old June 2nd, 2004, 09:47 AM
General Woundwort's Avatar

General Woundwort General Woundwort is offline
Lieutenant Colonel
 
Join Date: Nov 2001
Location: Virginia
Posts: 1,311
Thanks: 0
Thanked 0 Times in 0 Posts
General Woundwort is on a distinguished road
Default Re: Highliner Mod discussion thread

Quote:
Originally posted by Ed Kolis:
Could you then please put in a "Recon/Miner Rider Bay" component, much like Adamant's "Recon Satellite Bay", which launches only one rider per game turn - it seems like such a waste to have Groups of four riders flying around doing mining when only one of them actually gets to do anything...
Hmmm... not a bad idea.

Quote:
BTW, where is the Cloaking tech? Did you remove it?
oh, no long range scanners for riders? what, doesn't the ability work?
Yes, Cloaking tech was removed. It won't work on fighters (hard-coded in), and it seemed ridiculous to me given the premises to have Highliners that could cloak.

RE: Long range scanners, I went back and looked at the list of everything that won't work in units, compiled while I was writing the mod...

http://www.shrapnelgames.com/cgi-bin...3;t=009240;p=4

Hmmm... I don't see LRSs on the list. Curious. I thought they were buggy on fighters. Maybe another new component I can add...

[ June 02, 2004, 08:51: Message edited by: General Woundwort ]
Reply With Quote