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Old June 3rd, 2004, 10:00 AM
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General Woundwort General Woundwort is offline
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Default Re: Highliner Mod discussion thread

Here's my initial sketches for Version 1.06 -

- include components for intel and science generation (Bases ONLY)

- a Scout Rider bay

- Long-Range Sensors on Riders (I need to playtest this first)

- Formation & Strategies files from USM

Where I need more input from you guys is...

- would it be worth incorporating PvK's Balance mod?

- suggestions on the combat balancing ideas mentioned in this thread

- feedback on current Highliner sizes

1.06 is aways off yet. There's another project I'm looking to get done this weekend, and I have to finish the House Divided set-up first.

[ June 03, 2004, 11:47: Message edited by: General Woundwort ]
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