Re: Where\'s Waldo?
If you activate the 'default population' for a colony module so 'Waldo' can in fact build up his own empire it provides an interesting way to 'handicap' experienced players relative to less experienced players. You could have games where some players start with a planet (lots of population, more resources) and some players start with the 'super base ship' which could also have remote mining abilities to get them started. A little experimentation might let you develop this into more gradations of 'handicap' level.
[ June 05, 2004, 17:39: Message edited by: Baron Munchausen ]
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