Re: The future of PBW - a call to arms
Even if we can get the code and "decipher" it, it may be a wise move to build a new modular system from scratch. The old code might be to clogged up to be maintained properly, and most likely has other design principles.
We should start to agree on a language and database, like PHP/mySQL. Someone start a poll please. Then we could start a thread to define a database structure, and which modules should be done to allow for basic functionality. Nothing else. Then who will give which modules a first shot, and build a new system parallel to the old one without interfering with the old or any repair that might be going on there.
As soon as the code is basically working and has undergone basic testing, we can transfer the data to the new system, at a time when at least one competent programmer with time at hands is available to do Last-minute bugfixes.
This all should be done as soon as possible.
When the old system has been totally replaced, we can start to add extra goodies, nice graphics, and features not needed for basic playing. For this, we can take as much time as we want to discuss what to add and how to do, as the basic modular design should allow to insert additions with little effort. This is not so with the current system, I guess.
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