Re: Suggestions for better AI resource management and better Ground combat
You know I acutally started this topic for ways to help the AI. Making new cool components is great, but it probably won't help the AI. I feel that if the AI builds storage, or gets storage by building other facilities, it would make the AI stronger in the middle and end games. Since the ground combat as been ignored, I started a separate topic with my thoughts on how to improve the ground combat engine in a zipped word document. Thanks for all the interest
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