Thread: SE5 progress
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Old June 14th, 2004, 07:54 PM
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Default Re: SE5 progress

Quote:
Originally posted by Baron Munchausen:
And btw, just a sudden thought, could we have 'intermittent' beams as well as continuous? It would be cool if you could figure out how to make something 'pulsed' rather like the phasers in Star Trek II. Those had a really satisfyingly believable sense of 'particle beam' about them.
of course you can. you can either edit the beam graphics to make it look pulsed (just like now) or you can create a Version of the weapon that does less damage but fires faster. notice the reload time in turns is replaced by reload time in miliseconds, so you could have a 1/4 power beam that fires twice a second instead of a full power beam that fires every other second.

Quote:
Can the 'cost per level' entries take negative numbers so we can have decreasing costs as technology advances? Can tonnage also take negative numbers so size be reduced as tech levels advance?
that would be cool, but it would have to be formulaic so that it could not reduce past a given number. should be exponential (as mentioned) so that cost could either raise or lower approaching but not passing some number.

[ June 14, 2004, 18:59: Message edited by: Puke ]
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