Re: Adv. Modding Question
You could work out around this problem however, by making engines very, very big with a mount reducing its size. However, a ship with no engines cannot use the Emergency Propulsion, at least not in tactical movement. (You will use the component, but it won't do anything)
I am not sure what happens with very big ships requiring a lot of movement points to actually be able to move though... I will check it under a QNP mod. Who knows? Perhaps Emergency Propulsion works then, as you actually have an engine, albeit a useless one. Edit: Under Proportions, it didn't work at all. The ship will still not move if it has no movement point, even with Emergency Propulsion.
[ June 17, 2004, 19:33: Message edited by: Alneyan ]
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