It sounds fascinating, with a steady proportional growth along with interesting construction rates also implying a welcomed and steady growth that may yield advantages to some Cultures and disadvantages to others.
I look forward to following its progress and actually playing your new mod - you have put much thought into this and it does sound fascinating.
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Quote:
Overall, the effect I'm going for is to make ships more substantial. It will take longer to build them and a higher percentage of resources to maintain them. This puts more of an emphasis on placement and use of ships, unlike many stock games where building ships is like building fighters. Overall fleet sizes might be smaller, but individual ships become more important
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This is refreshing to see.
It is my belief - there are many Players that do not want to move several hundred Ships and maintain hundreds of Planets just to afford this. The game, to some - becomes a burden and more like a second job {when only in its mid game} and they may lose interest.
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I look forward to your style
Goofy names
, but it is understood the mod is only in beta 
[ June 20, 2004, 22:54: Message edited by: JLS ]