
June 18th, 2004, 06:37 AM
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Shrapnel Fanatic
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Join Date: Mar 2003
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Re: OT: D&D and multi-classing.
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Originally posted by Imperator Fyron:
quote: And I may want to role-play a dwarven cleric/druid without being penalized.
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Then keep the levels of each class within 4 levels of each other, no penalty at all.
(Ok.)
Quote:
Multi-classing is still limited except for some specialized purposes.
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The goal is to create an interesting character, not to tweak out the most powerful character you possibly can... being more diverse and flexible can definitely be a plus. This is why they have classes such as ranger and bard...
(Well, I admit I am a munchkin. But not a horrid munchkin and I'm also a roleplayer. I'm quite willing to multi-class and accept that I'll have to take the good with the bad. I just don't want a weaker character than I otherwise would have if I pursued one class.)
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Plus, why should I be penalized if I don't want to?
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Because there are rules... I don't want to be penalized in spell-casting from wearing heavy armor, but it still happens... And again, you don't have to be penalized. Just keep the levels within 4 difference. And I don't have a problem with armor penalties. As a munckin, I want the best character I can get within the rules, as long as the rules are reasonable. And I don't think the multiclassing rules for D&D are reasonable because in most cases, they seem to result in weaker characters than I would have if I pursued one class. Sure, it might be realistic, but this is roleplaying and that should be about choices.
I see multi-classing as trading one thing for another and I don't want to get ripped off or have to choose to multi-class in a certain way, at a certain time to still have an equivelant character.
[ June 18, 2004, 05:44: Message edited by: narf poit chez BOOM ]
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