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Old June 18th, 2004, 06:37 AM
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Default Re: OT: D&D and multi-classing.

Quote:
Originally posted by Imperator Fyron:
quote:
And I may want to role-play a dwarven cleric/druid without being penalized.
Then keep the levels of each class within 4 levels of each other, no penalty at all.

(Ok.)

Quote:
Multi-classing is still limited except for some specialized purposes.
The goal is to create an interesting character, not to tweak out the most powerful character you possibly can... being more diverse and flexible can definitely be a plus. This is why they have classes such as ranger and bard...

(Well, I admit I am a munchkin. But not a horrid munchkin and I'm also a roleplayer. I'm quite willing to multi-class and accept that I'll have to take the good with the bad. I just don't want a weaker character than I otherwise would have if I pursued one class.)

Quote:
Plus, why should I be penalized if I don't want to?
Because there are rules... I don't want to be penalized in spell-casting from wearing heavy armor, but it still happens... And again, you don't have to be penalized. Just keep the levels within 4 difference.

And I don't have a problem with armor penalties. As a munckin, I want the best character I can get within the rules, as long as the rules are reasonable. And I don't think the multiclassing rules for D&D are reasonable because in most cases, they seem to result in weaker characters than I would have if I pursued one class. Sure, it might be realistic, but this is roleplaying and that should be about choices.

I see multi-classing as trading one thing for another and I don't want to get ripped off or have to choose to multi-class in a certain way, at a certain time to still have an equivelant character.

[ June 18, 2004, 05:44: Message edited by: narf poit chez BOOM ]
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