
July 3rd, 2004, 06:00 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
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Re: Online D&D Gaming
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Originally posted by Atrocities:
Diablo 2 and the expansion should have some good stuff too.
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Not really. They have nothing to do with D&D.
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Originally posted by Hugh Manatee:
Ok, I found my Never Winter Nights manual, there is some stuff in here about the classes, but I don't know how much aplies to what we are doing here.....
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NWN is more or less like D&D. There are a few changes to how some feats and skills function, due to it being a computer game and all. You could design your character in-game, then transfer it to OpenRPG (manually of course). Well, except for ability scores, which you need to do manually as we are using a different system.
Clerics are not too unfriendly. They combine spellcasting with decent combat abilities, so you are not stuck in one role or the other.
Personally, I would prefer to never see a monk... The monk class is extremely unbalanced class, even in 3.5...
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Originally posted by Murph:
I don't know if there is still space, but I'd love to play (or help GM - I've been a storyteller for 15 years). 6 pm to 9 pm T/W/Th work for me most of the time, and I can confirm when it doesn't.
Also, if there is space, do I need to download something for character generation? I have the 3.0 books, and I gmed 2nd ed for years, but I've never played a 3rd ed table-top, just the pc games.
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You need OpenRPG. Another person willing to DM at times is always welcome! Speak with Cyclop.
[ July 03, 2004, 17:06: Message edited by: Imperator Fyron ]
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