Re: Problems with Fyron\'s Quadrant Mod
Try generating the maps with some of the FQM quadrants included in Devnull. You will likely see the same problem.
As Alneyan said, it is not a problem with FQM, it is a problem with the map editor choking on non-standard data files. The only solution is to generate the maps in-game and save them. Even with stock, the map editor tends to generate maps that are not too random...
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