Re: Wing Commander Mod?
anyone already thought about making a Wing Commander MOD?
Some ideas:
- Fighters would need to be stronger.
- Maybe a small ship that would be like a fighter (smaller than Escort, but a ship, so the AI can use them strategycally).
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Currently Playing:
Megamek (latest dev version with home-made random campaign generator), Dominions 3 (with CBM) and Sins of a Solar Empire (heavily modded)
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