quote:
Originally posted by Will:
If it only goes down 1% per vessel (and thus, 1% per turn no matter how many components), then it's a bug and should be reported with a savegame.
I'm wondering where you get the impression that 1% per turn must be a bug. Just because you add more components doesn't logically imply you'll drain more minerals when the game lets you pull resources from colonized planets with no resource concentration loss. I think you're trying to throw in realism- tsk, tsk.
