Re: SE V Captain/Admiral Components
This is a expandable way to enhance the experience factor out of SE4 - should there also be a sub type applicable to specialised components or ship types and troops (WP department, Troops, fighter wings, satelite layers, warp point assult weapon commanders, mine layers, remote mining supervisors who increase say by 1-5% the amount of resources recovered, stellar manip supervisors)
Just a few more aspects to consider but yes the facility and training facility aspect of generation is good - how about racial types (psychic generating x amount per 10-20 planets colonized to - consider it naturally gifted tacticans who can be assigned to ships and fleets etc)
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