
June 30th, 2004, 11:41 AM
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Corporal
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Join Date: Jun 2004
Location: Singapore
Posts: 50
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Re: SE V Captain/Admiral Components
Quote:
Originally posted by Atrocities:
Military Academy
To assign a Captain to a ship or base you simply open the COMMANDER MENU or TAB find the Captain you want, click on him, and from here you can manually assign, promote, demote, rename, kill, retire, or even court marshal him.
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Urgh. you made me shudder to think about killing captains offhand like this. What would you want to do that for? Other than RPing a MEE... still, a scary thought.
But the overall idea is very good. I wish it could be implemented into SEIV somehow, perhaps just a standard bonus without the EP generation, tracking, and scaling. It'd just be an extra component, yeah, but better than nothing
Is there a way to mod global values? Like tracking how many captains, admirals, etc you have? It could then be restricted, based on time period (is this possible as well), to simulate the training time, etc.
Hope there is
Abd.
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