View Single Post
  #7  
Old June 30th, 2004, 10:49 PM

clark clark is offline
Corporal
 
Join Date: Jun 2003
Posts: 123
Thanks: 0
Thanked 0 Times in 0 Posts
clark is on a distinguished road
Default Re: SE V Captain/Admiral Components

Well, I think where I was coming from is that this mighe a greater chance of being included if it stays within the constraints of SEIV as much as possible. New stuff like this requires new coding, and play testing, and bug fixes, as this is a different level of stuff that interacts within the entire basis of game play.

Keeping it within the framework of exsisting code, with only minor tweaks, will increase the likelihood of it being included. The more Maflador has to change the primary code, the less likely it is to make the cut.

Maybe having a life span is doable- if so, that would allow for another level of customization on all parts of any mod (facilities that degrade, ships that give out, army units that muster out, etc).

it just seems that an officers pool might create a database headache that the AI may not be able to use very well. Now, we know what the AI can do with the current SEIV rules, so the more we constrain this goal to working within that framework, the more likely it will be included. That's really what i'm trying to get at.

But believe me, if this could be done, then I say, great. I would just rather see at least some element of this than nothing at all.
Reply With Quote