
July 1st, 2004, 03:09 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: SE V Captain/Admiral Components
Quote:
Originally posted by Paul1980au:
Dont forget to consider master computers (would captains be done away with or modified at that stage in the game - will master computers be included in the game - could they just enhance the captains abilities by offering complex computing power to raise crew experience or captain experience through some sort of cyber hookup to the ships computer system that would allow captain to have more strategic options ?)
Good idea artictoies and yes to keep it farily simply would be good - how about making it race specific (only some races can have captains) perhaps a seperate tech tree ?
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Ships with Master Computers would not need a captain or crew. I think ships with master computers shouldn't even have crew quarters or bridges either.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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