quote:
Originally posted by Lucanos:
Wait a minute... are we talking about the same facillity here? The "resource converter" which can be (manually) used to convert one type of resources to another with a percentage loss based on the technology level in resource manipulation that allow the facillity (there are three lvls I think).
Why in the world should resource converters be built on planets with a shipyard?
I usually build ONE in my home system (since it is easy to find) - but not on my homeworld, though.
ONE resource converter is enough and can convert all the resources I need.
Yeah, I too am only talking about 1 per system (that's all the description says is effective) and not on each SY planet or homeworld. However, I'm a little confused on the 'manually' part. Do I have to tell them to convert?? I assumed they did it automatically. Of course, by the time I'm building 'em, I have a lot of Monolith 3's anyways and are not too desperate for resources anyways.
Maybe someone can clear up my misunderstanding of the Resource Converter - maybe I've been building 'em all wrong and for the wrong reasons!?!?