
July 13th, 2004, 11:23 AM
|
 |
Second Lieutenant
|
|
Join Date: Mar 2003
Location: Germany
Posts: 575
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: muntiny too often
Quote:
Originally posted by Paul1980au:
In SE5 there should be counter intel for specific types of intel projects - might make it easier to stop or add another element to the intel part of the game.
|
I think this is not a good idea. It either turns this game into a guessing-game of luck if you can only stop one of two possible disasterous events, or adds to unnecessarey micromanagement if you have enough points and must distribute them to all types of counterintel every turn.
I do like better control over my empire, I do not mind micromangement, but there must be real decisions behind every mouseclick, not decisions that are either obvious or random.
|