
July 24th, 2004, 05:06 PM
|
 |
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
Re: SE4 Templatizer Ready for Download!
Quote:
Do I need .NET Framework? I got errors about missing dlls when tried to work with it.
|
Yeah, you need the .NET Framework 1.1. You can find it at http://msdn.microsoft.com/netframewo...t/default.aspx
Quote:
Before you threaten to totemise me: does this program allow modders to plug in various formulas ruling any value in the SEIV files? For example, is the purpose of this program to automatise a geometrical suit ruling the cost of devices? (Such as what SJ seems to have done for his latest mod)
|
Yes - at least it will, once I get the part that reads and writes SE4 files working with the expression evaluator. Right now all I've posted is the expression evaluator part In addition, I'm planning on making pretty much any of the fields able to get formulas into, not just the cost... even the text fields! So you know how you do [%ShieldPointsGenerated] but you can't do that for any other ability? Well now all you have to do is copy over the formula that you used in the actual ability (maybe I'll put in special variables that act like [%ShieldPointsGenerated] so you can just use those instead of the whole formula), and it will be inserted into the description string!
Quote:
Ed, I fully understand combinations and permutations... I'm just wondering how you think they would be useful? And how do they work? i.e. if I say P(1234), what happens?
|
That's not how you'd call the function - actually, it's an infix operator, so you'd call something like 4P3, and that would find the number of permutations of 4 objects in Groups of 3. As for how it would be useful, I really don't know in terms of SE4, but I figured I'd include it because I'd be releasing this math parser for general use anyway and someone somewhere might need it 
__________________
The Ed draws near! What dost thou deaux?
|