
July 27th, 2004, 12:32 AM
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Lieutenant Colonel
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Join Date: Feb 2003
Location: RI. USA
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Re: AI modding: AI only builds small ships while designing big ones
Quote:
Originally posted by Ragnarok-X:
Hi everyone,
another AI modding topic.
I have a problem with my AIs. They design both small and big ships, but when it comes to constucting big ones, it lacks.
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Again not knowing the MOD, I would guess you have all the ships Design Type := Attack Ship.
And your Vehicle Construction File only is calling Attack Ships and this will give you the results mentioned and if the Ships are listed Smaller to higher displacement - with tiny at top of that AI Design File.
List the Ships as mentioned; however, name each design individually and Call them individually from the Vehicle Construction File only if you want multiple AI Hull Classes in continuied service.
The AI Construction_Vehicles File will call your intended Vehicle from its Design ( Name := or Design Type := )
= = = = = = = = = = = = = = = = =
Reference - Example only
Race_AI_DesignCreation
Name := Base Ship
Design Type := Attack Base
Vehicle Type := Ship
Default Strategy := Optimal Firing Range
“~”
Name := Flag Ship
Design Type := Attack Ship
Vehicle Type := Ship
Default Strategy := Optimal Firing Range
“~”
Name := Battleship
Design Type := Attack Ship
Vehicle Type := Ship
Default Strategy := Optimal Firing Range
“~”
“~”
“~”
Name := Attack Frigate
Design Type := Attack Ship
Vehicle Type := Ship
Default Strategy := Optimal Firing Range
“~”
Race_AI_Construction_Vehicles File
AI State := Infrastructure
Num Queue Entries := 41
Entry 2 Type := Base Space Yard
Entry 5 Type := Defense base
Entry 6 Type := Defense Ship
Entry 7 Type := Attack Frigate
Entry 8 Type := Attack Ship
Entry 10 Type := Battleship
Entry 11 Type := Flag Ship
Entry 12 Type := Boarding Ship
Entry 13 Type := Mine Sweeper
Etc.
[ July 26, 2004, 23:52: Message edited by: JLS ]
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