
August 2nd, 2004, 05:54 AM
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Major General
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Join Date: Dec 2003
Location: Tasmania, Australia
Posts: 2,325
Thanks: 1
Thanked 1 Time in 1 Post
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Re: Updating Player Guide and Walk Thru
Quote:
Originally posted by Atrocities:
Ok, now I need to know what each of the racial traits strong points are. Just basics. This is what I have:
Crystalline Technology
Good Armor
Organic Technology
Good Armor and Weapons
Psychic Technology
I DON'T KNOW
Religious Technology
The Tailisment
Temporal Technology
Good Shipyards
Can any one offer brief additional info for each of these. Thanks.
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Well with Crystaline tech you get weapons that skip armour. Drawback is shields stop that, also if you rely on crystal armour than weapons that skip armour are a threat (such as weapon or engine destroyers)
Organic technology. Missiles are quicker, and you actually make use of any organics you grow. Drawback you have to grow organics, something other players ignore unless they are colonising.
Psychic tech allows you to mind control other races. When they get computers you lose your advantage.
Religious races do get Talismans, eventually, but everyone is paranoid at you getting such power and will turn on you if you appear a threat. You also get shrines
Don't know much about temporal tech.
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