Dunno where the problem is, really - have blown up lots 'n lots of AI ships using missiles .. no matter if the AI ships have PD or not
I wonder how you're using the missiles .. shooting all of them
at one ship at once should really help .. especially if you move your ships
away from the enemy .. the AI never knows if to fire
allguns at the missles or get at least some shots at your distant ships
And concerning upping the missile damage resistance - the CSM1 has resistance of 30, while the PD1 only deals 25 damage, so it needs 2 shots to take down the missile already ?!
As it was said, the higher speed will shurely help, too, and if this isn't enough, just make the range of all missiles (don't forget plasma, shards and these bio-thingies) +2.
While this seems counter-intuitive at first, it would have a big effect on combat .. it will make the enemies beam weapons utterly useless .. so while you'll score few hits, he won't get any !!
A.
PS: I forgot - o.c. you could always use more than one missile component on a ship, but you already thought about that, don't you ?
[This message has been edited by Arralen (edited 26 March 2001).]