- any more controll of a ships position in formation? i.e. which ship is read as 1, 2, 3, etc.
- any non-wormhole movement between systems? built-in jump or warp drives? ability to plot a vector across the strategic map?
- any chance to move away from pre-defined hull types (see the suggestions thread)? where ship construction tech improves the mass

t ratio, and there is a constant mass

opulsion formula, with better propulsion systems providing more thrust to move the larger mass...
- any details on the planned diplomacy model?
- if Aaron ever has a free minute to spend with the fans, I'm in the city and will buy him a pint of his choice some night.