View Single Post
  #6  
Old March 28th, 2001, 11:33 PM

jc173 jc173 is offline
Sergeant
 
Join Date: Mar 2001
Posts: 249
Thanks: 0
Thanked 0 Times in 0 Posts
jc173 is on a distinguished road
Default Re: Modding Questions

quote:
Originally posted by Garet:
Greets,
2. Can the DefaultDesignTypes file be edited without affecting game play? I find many of the designations (three colony types, Attack Base, etc.) useless, and would like to change them.
TIA



Personally I would leave alone the designations that already exist since the AI seems to use some of them for construction calls and designs. It's ok to add in whatever you want up to the 255 type limit though. I've added in several dozen of my own custom types, and it has worked fine for several games. I added in some design types that (to me at least) have flashier/more descriptive design types borrowing heavily from modern naval designations, ie things like Light Cruiser, Strike Cruiser, Battle Cruiser... interceptor, strike fighter, assault fighter etc. I mean to me troop transport sounds like it just shuttles troops from location to location, but assault transport ah now there's something that drops swarms of marines from orbit to take over a planet. I dunno, I probably sound kind of weird now, hehe.

[This message has been edited by jc173 (edited 28 March 2001).]
Reply With Quote