Space Stations--Pros/Cons
	
			 
             
			
		
		
		
		Pro-Supplies: I will build a space station as a forward base/defense point in a system near my frontier. I then run my explorer ships back to it, merge into a fleet and then separate on the next turn.  Both the station and my ship(s) now have full supplies.  
 
Pro-Defense: They make good early warp point monitors until satellites can be researched. 
 
Pro-Construction: The only way to get extra space yards, since planets can now only have one. 
 
Con-Immobile: While I agree a space station should not be able to go flying across the universe (unlike the Death Star), I do believe that they should have movement capability in tactical combat.  Not equivalent to a ship's movement, put enough to keep between a ship and a planet. 
 
Con-Placement: Multiple space stations near a planet should be evenly distributed around it, not grouped near one another. 
 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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