bugs?
	
			 
             
			
		
		
		
		i love this game, generally, but i have a couple of minor issues to address. 
 
 
first, the (almost certainly) ubggy bits: 
 
1) whilst playing Last night, i had a trade & research partner suddenly decide it would be fun to go to war with me - and my research dropped to under half of my intial research level!  thsi is the level *before* i allied with them, i'm talking about! :P 
 
2) i've found it almost always works out that i make alliances more easily with the supposedly bloodthirsty warrior races than the supposedly serene/friendly peacful ones.  the latter often are intractable, and seem to be at war with *everyone* on the relatiion grid.  it's like the roles are working backward. 
 
 
right, now for the 'issues' part: 
 
1) is it just me, or does it seem to anyone else entirely unreasonable that a huge gas giant, with a breathable atmosphere, should have a *maximum* population of 500m, and 5 facilities, while the medium rock planet in vaccuum next door can support 8000m/25? 
 
2) why is it not possible to see at least approximately how large a given colony will *before* settling it?  i know i'd rather invest my colony ship in an 8000m/25 planet than a 500m/5 one, given a choice. 
		
	
		
		
		
		
		
		
			
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				Just think of it as Evolution in action - [i]'Oath of Fealty</I]', by Larry Niven & Jerry Pournelle.
			 
		
		
		
		
		
		
	
		
		
	
	
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